#include "point.h"

// 点类

void Point::setX(int x)
{
  m_X = x;
}
int Point::getX()
{
  return m_X;
}

void Point::setY(int y)
{
  m_Y = y;
}
int Point::getY()
{
  return m_Y;
}

int m_X;
int m_Y;
